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0000398: .xfd - X360 Fragment Lod resources support & Model viewer

This feature allows the user to view Fragment Lod resources. Fragment Lod is the resource which contains lod level models for fragments (dynamic objects)

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0000399: .cfd - PS3 Fragment Lod resources support & Model viewer

This feature allows the user to view Fragment Lod resources. Fragment Lod is the resource which contains lod level models for fragments (dynamic objects)

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0000400: .xft - X360 Fragments resources support & Model viewer

This feature allows the user to view Fragment resources. Fragments are the resources that contains dynamic models (pedestrians, animals, destructible objects, etc)

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0000401: .cft - PS3 Fragments resources support & Model viewer

This feature allows the user to view Fragment resources. Fragments are the resources that contains dynamic models (pedestrians, animals, destructible objects, etc)

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0000402: .xbd - X360 Collision resources support & Model viewer

This feature allows the user to view collision resources.

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0000403: .cbd - PS3 Collision resources support & Model viewer

This feature allows the user to view collision resources.

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0000404: .xst - X360 String Table resources support & Viewer

This feature allows the user to view text resources

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0000405: .xst - PS3 String Table resources support & Viewer

This feature allows the user to view text resources

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0000392: Allow OpenIV to consume more memory on 64-Bit version of Windows

Up to 3GB on Windows 32-bit and to 4GB on Windows 64-Bit.

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0000407: Implement support for GTA V - PSO file format (PC [x64])

Implement support for GTA V - PSO file format

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0000408: Implement support for carcols.ymt

Implement support for carcols.ymt:<br /> - Export to META (XML)<br /> - View as XML<br /> - Edit as XML

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0000409: Implement support for _manifest.ymf

Implement support for _manifest.ymf

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0000410: Implement support for .ytyp files

Implement support for .ytyp files

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0000411: Implement support for .ymap files

Implement support for .ymap files

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0000412: Implement brand new inbuilt text viewer and editor (for data and xml...

New UI, Search feature, Edit capabilities

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0000413: Implement Embedded Texture Editor for textures inside model files

In first version support only for GTA V on PC.

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0000414: Sometimes OpenIV might crash while using mouse scroll wheel in tools

I encountered a crash in OpenIV. Here are the steps: Open freshly installed GTA V, browse into /update/update.rpf, enable Edit Mode, from the notification open the ASI Manager, install ASI Loader,...

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0000415: Out of Memory error when saving large texture (.ytd) files

I invariably crash trying to save too large of a .ytd file in the texture editor, made large by importing 4k resolution textures, in this case vehicle liveries for a (custom model) police car. This...

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0000416: Grey Screen

My OpenIV starts normally, I go into GTA V > Windows > looking for the vehicle you want to edit, but when I give 2 clicks to open Edition screen or the screen gets all tricks gray and not come...

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0000417: Grey screen after editing something twice

When I visualize or edit any file from OpenIV (.yft, .ytd, .meta, .xml etc.), the first time I can visualize it without problems, when I open another file a second time, only a grey window is...

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