0000398: .xfd - X360 Fragment Lod resources support & Model viewer
This feature allows the user to view Fragment Lod resources. Fragment Lod is the resource which contains lod level models for fragments (dynamic objects)
View Article0000399: .cfd - PS3 Fragment Lod resources support & Model viewer
This feature allows the user to view Fragment Lod resources. Fragment Lod is the resource which contains lod level models for fragments (dynamic objects)
View Article0000400: .xft - X360 Fragments resources support & Model viewer
This feature allows the user to view Fragment resources. Fragments are the resources that contains dynamic models (pedestrians, animals, destructible objects, etc)
View Article0000401: .cft - PS3 Fragments resources support & Model viewer
This feature allows the user to view Fragment resources. Fragments are the resources that contains dynamic models (pedestrians, animals, destructible objects, etc)
View Article0000402: .xbd - X360 Collision resources support & Model viewer
This feature allows the user to view collision resources.
View Article0000403: .cbd - PS3 Collision resources support & Model viewer
This feature allows the user to view collision resources.
View Article0000404: .xst - X360 String Table resources support & Viewer
This feature allows the user to view text resources
View Article0000405: .xst - PS3 String Table resources support & Viewer
This feature allows the user to view text resources
View Article0000392: Allow OpenIV to consume more memory on 64-Bit version of Windows
Up to 3GB on Windows 32-bit and to 4GB on Windows 64-Bit.
View Article0000407: Implement support for GTA V - PSO file format (PC [x64])
Implement support for GTA V - PSO file format
View Article0000408: Implement support for carcols.ymt
Implement support for carcols.ymt:<br /> - Export to META (XML)<br /> - View as XML<br /> - Edit as XML
View Article0000412: Implement brand new inbuilt text viewer and editor (for data and xml...
New UI, Search feature, Edit capabilities
View Article0000413: Implement Embedded Texture Editor for textures inside model files
In first version support only for GTA V on PC.
View Article0000414: Sometimes OpenIV might crash while using mouse scroll wheel in tools
I encountered a crash in OpenIV. Here are the steps: Open freshly installed GTA V, browse into /update/update.rpf, enable Edit Mode, from the notification open the ASI Manager, install ASI Loader,...
View Article0000415: Out of Memory error when saving large texture (.ytd) files
I invariably crash trying to save too large of a .ytd file in the texture editor, made large by importing 4k resolution textures, in this case vehicle liveries for a (custom model) police car. This...
View Article0000416: Grey Screen
My OpenIV starts normally, I go into GTA V > Windows > looking for the vehicle you want to edit, but when I give 2 clicks to open Edition screen or the screen gets all tricks gray and not come...
View Article0000417: Grey screen after editing something twice
When I visualize or edit any file from OpenIV (.yft, .ytd, .meta, .xml etc.), the first time I can visualize it without problems, when I open another file a second time, only a grey window is...
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